" Does the wide-spread circulation of reality television suggest the triviality of what constitutes public interests? I don't think we can answer that question without knowing what we are using Susan Boyle to talk about. Her meaning doesn't reside in the video itself -- we won't exhaust it no matter how many times we watch it. The meaning rests in the conversations that Susan Boyle enables us to have with each other. As it starts to circulate, the Susan Boyle video gets inserted into all kinds of ongoing conversations across a range of different communities, so that I've stumbled into prayer circles for Susan Boyle; I've found scientists talking about how someone with that body could produce such a sound; I've seen discussions amongst Karaoke singers about her techniques, and I've seen reality television fans trying to explain why her success would never be possible given the rules of American Idol which exclude someone her age from competing in the first place. Susan Boyle circulates because she's meaningful on many different levels and after a while, all of this has started to go meta so that we are spreading Susan's videos to talk about how fast they are being spread. "
Reflecting back on my own playing experience, I remember having a lot of conversations with myself about one aspect of game playing that is most prominent when I first play MMOG. It is about conflict I have with my online conduct and personal belief. There a numerous examples but I share just this one. It may sound trivial to others but is resonated deep into my belief of what is right and wrong.
Granado Espada allows players to put their playing characters on auto mode where characters continue to fight mobs while players are afk. Very often I squad up with friends in maps where it is difficult to survive alone because of high spawn rate or when there are high level mobs. While my friends were afk, their characters would get very good drops but they were not there to collect them. When this happened, the items would remain there for a few seconds before dissapearing. I always end up struggling with my own conscious whether to take them or just to ignore them. It also happened with very good drops belonging to other players not in my squad but they happened to be nearby and afk. Should I take or should I not? Does taking and not informing the owner consider stealing? But when does ownership starts? Does it begin only when you choose to take them? But does this rule apply when they are afk? Is there an unwritten rule where players do come to a consensus about this even though they do not talk about this at all? Or does stealing in virtual world have to be looked differently from stealing in real world. So many questions and what a dilemma.
I guess, game playing has potential to invoke strong emotion when players is confronted with a dilemma in decision making, and this in turn may encourages a lot of self-reflection and conversations with others. I think "emotion" and "dilemma" are keywords I should include in my literature review search as well.
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